Slot.it CA51a Ferrari 512M 1971 No.16
1971 - Le Mans #16 - C. Craft, D.Weir
The Ferrari 512S had failed to beat the Porsche 917s in the 1970 World Sportscar Championship. Despite their higher weight and greater consumption, the car had shown winning potential, but the rushed-in construction had left reliability issues unresolved.
An unusual bad luck struck at Le Mans, where an accident eliminated four of the five 512S in one stroke. For the ending part of the season Ferrari decided to create a lighter and aerodynamically advanced version: thus the 512M (Modified). The new ?M? model proved immediately faster than the ?S? version, but took its first steps only three weeks before the last Championship race at ?sterreichring (now Red Bull Ring), where Jacky Ickx led the race until he had to retire due to an alternator failure.
The first victory of the new Ferrari took place in South Africa on 7 November 1970, in a race outside the World Championship, in the hands of Ickx / Giunti who reached the finish line three laps ahead in the Porsche 917K driven by Siffert / Ahrens.
In 1971, however, despite the excellent end of the 1970 season for the 512M, Ferrari decided to concentrate the company?s efforts on a car in line with the 1972 regulations, leaving the 512M to private teams: the 512M, therefore, despite its outstanding performance, could never prove its true value. It remains, however, one of the most beautiful and iconic Sports Prototypes in the history of motorsport.
The CA51a model represents the car of Team David Piper which, driven by Chris Craft and David Weir at the Le Mans 24 Hours in 1971. Starting 13th from the grid, the car dropped to 44th place in the 2nd hour of the race but climbed back to an excellent 4th place overall.
Please note that while the front wheels are assembled in the right position, it is advisable to tune their vertical travel using the provided Allen key before usage. As they are, box stock, the top adjustment screws allow too much vertical travel of the front axle, allowing the front wheel to rub against the body, potentially limiting the car's performance while turning.
Tuning the front axle riding height always is a key to get the best from any slot car model, so this is something that any racer would do anyway as part of the tuning process, but in case you need instructions, this is what to do: remove the body, lower the top screw on the front axle holder, so that the front axles rotates freely but doesn't move vertically, reassemble, check that the wheels rotate freely. Try to reach the compromise where the front wheels are in the highest possible stance without rubbing the body.
You're now ready to go!
Model looks fantastic. Unfortunately I am in the process of building wooden track so I am unable to try it. Regards Andrew
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